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Valve says a significant team is working on Steam's flood of low-quality AI games

Valve has not yet said what changes it will make, and it places extortion cases outside its role as a store.

Valve representatives spoke at Steam Indie Connect in Korea on October 27 about the flood of AI-generated low-quality games on Steam and a wave of extortion messages to indie developers demanding payment to stop AI clones of their games. Valve's Tom Giardino said he had not heard of the extortion cases, called them a matter for law enforcement, and argued AI is not the core problem. His advice to developers was to build community and keep improving their games, though critics note that such advice presumes resources many indies lack. Marc Wilkinson defended Next Fest's format, noting that random demo showings during the first two days were the basis for press complaints about AI garbage, and said Valve is aware and working on the problem.

Why it matters

Developers who rely on Steam for visibility now have a public admission from Valve that the flood of weak AI-generated games is a problem it is aware of. Valve has framed extortion targeting indie developers as a matter for law enforcement rather than the store, and has said it does not want to decide which tools developers may use. Players and developers browsing Steam's crowded catalogue will have to wait to see what, if anything, changes.

Sources · 1

Checked against its sources before publishing · 28 October at 19:09